Rocket Arena

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Worked with backend team at Final Strike Games to implement full-stack features:

  • Optimized runtime game design data delivery pipeline for delivery to clients and microservices.
    • Go-based command-line utility.
    • Go library for microservices.
    • C++ (Unreal Engine) client.
  • Integration with EA Play subscription for subscriber rewards.
  • Integration with Twitch Drops
  • Storefront purchasing support for Xbox Live, Steam, and Nexon.