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Worked with backend team at Final Strike Games to implement full-stack features:
- Optimized runtime game design data delivery pipeline for delivery to clients and microservices.
- Go-based command-line utility.
- Go library for microservices.
- C++ (Unreal Engine) client.
- Integration with EA Play subscription for subscriber rewards.
- Integration with Twitch Drops
- Storefront purchasing support for Xbox Live, Steam, and Nexon.